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Introducing Aetherius

Aetherius is a voxel based game being written in Java with LWJGL. The intention is for all content in the game to be procedural or community generated.


Infinite Gameplay?

Aetherius will use a unique construction system to provide an effectively unlimited amount of unique gameplay. This system will generate almost everything; World, NPCs, Quests, Items, Skills, Planets.